niri base done, need to theme & make AGSbar
This commit is contained in:
parent
7d08648cbe
commit
4cf5cd8fc5
5 changed files with 349 additions and 31 deletions
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@ -49,7 +49,6 @@
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modules = [
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modules = [
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inputs.disko.nixosModules.default
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inputs.disko.nixosModules.default
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(import ./disko.nix {device="/dev/disk/by-id/nvme-Samsung_SSD_980_PRO_with_Heatsink_1TB_S6WSNJ0T900943T";})
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(import ./disko.nix {device="/dev/disk/by-id/nvme-Samsung_SSD_980_PRO_with_Heatsink_1TB_S6WSNJ0T900943T";})
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inputs.niri.nixosModules.niri
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./waves.nix
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./waves.nix
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];
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];
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};
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};
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@ -34,6 +34,7 @@
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outputs.overlays.additions
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outputs.overlays.additions
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outputs.overlays.modifications
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outputs.overlays.modifications
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outputs.overlays.unstable-packages
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outputs.overlays.unstable-packages
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inputs.niri.overlays.niri
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];
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];
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home = {
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home = {
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file.".ssh/id_user.pub".text = builtins.readFile ../nixos/id_user.pub;
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file.".ssh/id_user.pub".text = builtins.readFile ../nixos/id_user.pub;
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@ -1,16 +1,10 @@
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{pkgs, ...}: {
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{pkgs, ...}: {
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home.packages = [
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home.packages = with pkgs; [
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pkgs.noto-fonts
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noto-fonts
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pkgs.noto-fonts-emoji
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noto-fonts-emoji
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material-design-icons
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pkgs.material-design-icons
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cozette
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(pkgs.google-fonts.override {fonts = ["Overpass" "Nunito"];})
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(google-fonts.override {fonts = ["Overpass" "Nunito"];})
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(pkgs.nerdfonts.override {fonts = ["NerdFontsSymbolsOnly"];})
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(nerdfonts.override {fonts = ["NerdFontsSymbolsOnly"];})
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];
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];
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xsession.windowManager.bspwm = {
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enable = true;
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startupPrograms = [
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"wezterm"
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];
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};
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}
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}
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@ -1,12 +1,343 @@
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{...}: {
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{
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programs.niri.config = ''
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pkgs,
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window-rule {
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config,
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match app-id=r#"^org\.wezfurlong\.wezterm$"#
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lib,
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default-column-width {}
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...
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}
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}: {
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home.packages = with pkgs; [
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wl-clipboard
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wayland-utils
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libsecret
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cage
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gamescope
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xwayland-satellite
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];
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programs.fuzzel.enable = true;
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programs.fuzzel.settings.main.terminal = "wezterm";
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services.mako = {
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font = "cozette 12";
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enable = true;
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};
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programs.niri.enable = true;
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programs.niri.package = pkgs.niri-stable;
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programs.niri.settings = {
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input.keyboard.xkb.layout = "no";
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input.keyboard.repeat-delay = 200;
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input.keyboard.repeat-rate = 30;
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# input.mouse.accel-speed = 1.0;
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input.mouse = {
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accel-speed = 0.0;
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accel-profile = "flat";
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};
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input.touchpad = {
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tap = true;
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dwt = true;
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click-method = "clickfinger";
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natural-scroll = true;
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};
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prefer-no-csd = true;
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layout = {
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gaps = 16;
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struts.left = 64;
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struts.right = 64;
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border.width = 4;
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};
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hotkey-overlay.skip-at-startup = true;
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debug.wait-for-frame-completion-before-queueing = true;
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window-rules = [
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{
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matches = [{app-id = "^org\.wezfurlong\.wezterm$";}];
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default-column-width = {};
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opacity = 0.95;
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}
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];
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animations.shaders.window-resize = ''
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vec4 resize_color(vec3 coords_curr_geo, vec3 size_curr_geo) {
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vec3 coords_next_geo = niri_curr_geo_to_next_geo * coords_curr_geo;
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binds {
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vec3 coords_stretch = niri_geo_to_tex_next * coords_curr_geo;
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Super+T { spawn "wezterm"; }
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vec3 coords_crop = niri_geo_to_tex_next * coords_next_geo;
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}
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// We can crop if the current window size is smaller than the next window
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// size. One way to tell is by comparing to 1.0 the X and Y scaling
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// coefficients in the current-to-next transformation matrix.
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bool can_crop_by_x = niri_curr_geo_to_next_geo[0][0] <= 1.0;
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bool can_crop_by_y = niri_curr_geo_to_next_geo[1][1] <= 1.0;
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vec3 coords = coords_stretch;
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if (can_crop_by_x)
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coords.x = coords_crop.x;
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if (can_crop_by_y)
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coords.y = coords_crop.y;
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vec4 color = texture2D(niri_tex_next, coords.st);
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// However, when we crop, we also want to crop out anything outside the
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// current geometry. This is because the area of the shader is unspecified
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// and usually bigger than the current geometry, so if we don't fill pixels
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// outside with transparency, the texture will leak out.
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//
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// When stretching, this is not an issue because the area outside will
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// correspond to client-side decoration shadows, which are already supposed
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// to be outside.
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if (can_crop_by_x && (coords_curr_geo.x < 0.0 || 1.0 < coords_curr_geo.x))
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color = vec4(0.0);
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if (can_crop_by_y && (coords_curr_geo.y < 0.0 || 1.0 < coords_curr_geo.y))
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color = vec4(0.0);
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return color;
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}
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'';
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'';
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binds = with config.lib.niri.actions; let
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sh = spawn "sh" "-c";
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screenshot-area-script = pkgs.writeShellScript "screenshot-area" ''
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grim -o $(niri msg --json focused-output | jq -r .name) - | swayimg --config=info.mode=off --fullscreen - &
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SWAYIMG=$!
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niri msg action do-screen-transition -d 1200
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sleep 1.2
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grim -g "$(slurp)" - | wl-copy -t image/png
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niri msg action do-screen-transition
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kill $SWAYIMG
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'';
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screenshot-area = spawn "${screenshot-area-script}";
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in
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lib.attrsets.mergeAttrsList [
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{
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"Mod+T".action = spawn "wezterm";
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"Mod+D".action = spawn "fuzzel";
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}
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];
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};
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programs.niri.config = ''
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debug {
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wait-for-frame-completion-before-queueing
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}
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window-rule {
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match app-id=r#"^org\.wezfurlong\.wezterm$"#
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default-column-width {}
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}
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binds {
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// Keys consist of modifiers separated by + signs, followed by an XKB key name
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// in the end. To find an XKB name for a particular key, you may use a program
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// like wev.
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//
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// "Mod" is a special modifier equal to Super when running on a TTY, and to Alt
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// when running as a winit window.
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//
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// Most actions that you can bind here can also be invoked programmatically with
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// `niri msg action do-something`.
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// Mod-Shift-/, which is usually the same as Mod-?,
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// shows a list of important hotkeys.
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Mod+Shift+Slash { show-hotkey-overlay; }
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// Suggested binds for running programs: terminal, app launcher, screen locker.
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Mod+T { spawn "wezterm"; }
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Mod+D { spawn "fuzzel"; }
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Super+Alt+L { spawn "swaylock"; }
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// You can also use a shell. Do this if you need pipes, multiple commands, etc.
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// Note: the entire command goes as a single argument in the end.
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// Mod+T { spawn "bash" "-c" "notify-send hello && exec alacritty"; }
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// Example volume keys mappings for PipeWire & WirePlumber.
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// The allow-when-locked=true property makes them work even when the session is locked.
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XF86AudioRaiseVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; }
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XF86AudioLowerVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; }
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XF86AudioMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle"; }
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XF86AudioMicMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle"; }
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Mod+Q { close-window; }
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Mod+Left { focus-column-left; }
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Mod+Down { focus-window-down; }
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Mod+Up { focus-window-up; }
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Mod+Right { focus-column-right; }
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Mod+H { focus-column-left; }
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Mod+J { focus-window-down; }
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Mod+K { focus-window-up; }
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Mod+L { focus-column-right; }
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Mod+Ctrl+Left { move-column-left; }
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Mod+Ctrl+Down { move-window-down; }
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Mod+Ctrl+Up { move-window-up; }
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Mod+Ctrl+Right { move-column-right; }
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Mod+Ctrl+H { move-column-left; }
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Mod+Ctrl+J { move-window-down; }
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Mod+Ctrl+K { move-window-up; }
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Mod+Ctrl+L { move-column-right; }
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// Alternative commands that move across workspaces when reaching
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// the first or last window in a column.
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// Mod+J { focus-window-or-workspace-down; }
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// Mod+K { focus-window-or-workspace-up; }
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// Mod+Ctrl+J { move-window-down-or-to-workspace-down; }
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// Mod+Ctrl+K { move-window-up-or-to-workspace-up; }
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Mod+Home { focus-column-first; }
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Mod+End { focus-column-last; }
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Mod+Ctrl+Home { move-column-to-first; }
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Mod+Ctrl+End { move-column-to-last; }
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Mod+Shift+Left { focus-monitor-left; }
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Mod+Shift+Down { focus-monitor-down; }
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Mod+Shift+Up { focus-monitor-up; }
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Mod+Shift+Right { focus-monitor-right; }
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Mod+Shift+H { focus-monitor-left; }
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Mod+Shift+J { focus-monitor-down; }
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Mod+Shift+K { focus-monitor-up; }
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Mod+Shift+L { focus-monitor-right; }
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Mod+Shift+Ctrl+Left { move-column-to-monitor-left; }
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Mod+Shift+Ctrl+Down { move-column-to-monitor-down; }
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Mod+Shift+Ctrl+Up { move-column-to-monitor-up; }
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Mod+Shift+Ctrl+Right { move-column-to-monitor-right; }
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Mod+Shift+Ctrl+H { move-column-to-monitor-left; }
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Mod+Shift+Ctrl+J { move-column-to-monitor-down; }
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Mod+Shift+Ctrl+K { move-column-to-monitor-up; }
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Mod+Shift+Ctrl+L { move-column-to-monitor-right; }
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// Alternatively, there are commands to move just a single window:
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// Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
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// ...
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// And you can also move a whole workspace to another monitor:
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// Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; }
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// ...
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Mod+Page_Down { focus-workspace-down; }
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Mod+Page_Up { focus-workspace-up; }
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Mod+U { focus-workspace-down; }
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Mod+I { focus-workspace-up; }
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Mod+Ctrl+Page_Down { move-column-to-workspace-down; }
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Mod+Ctrl+Page_Up { move-column-to-workspace-up; }
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Mod+Ctrl+U { move-column-to-workspace-down; }
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Mod+Ctrl+I { move-column-to-workspace-up; }
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||||||
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||||||
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// Alternatively, there are commands to move just a single window:
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// Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
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// ...
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Mod+Shift+Page_Down { move-workspace-down; }
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Mod+Shift+Page_Up { move-workspace-up; }
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Mod+Shift+U { move-workspace-down; }
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Mod+Shift+I { move-workspace-up; }
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// You can bind mouse wheel scroll ticks using the following syntax.
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// These binds will change direction based on the natural-scroll setting.
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||||||
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//
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// To avoid scrolling through workspaces really fast, you can use
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// the cooldown-ms property. The bind will be rate-limited to this value.
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||||||
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// You can set a cooldown on any bind, but it's most useful for the wheel.
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Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
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Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
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||||||
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Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
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Mod+Ctrl+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; }
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||||||
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||||||
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Mod+WheelScrollRight { focus-column-right; }
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Mod+WheelScrollLeft { focus-column-left; }
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||||||
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Mod+Ctrl+WheelScrollRight { move-column-right; }
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||||||
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Mod+Ctrl+WheelScrollLeft { move-column-left; }
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||||||
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||||||
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// Usually scrolling up and down with Shift in applications results in
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// horizontal scrolling; these binds replicate that.
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||||||
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Mod+Shift+WheelScrollDown { focus-column-right; }
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||||||
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Mod+Shift+WheelScrollUp { focus-column-left; }
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||||||
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Mod+Ctrl+Shift+WheelScrollDown { move-column-right; }
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||||||
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Mod+Ctrl+Shift+WheelScrollUp { move-column-left; }
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||||||
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||||||
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// Similarly, you can bind touchpad scroll "ticks".
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||||||
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// Touchpad scrolling is continuous, so for these binds it is split into
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||||||
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// discrete intervals.
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||||||
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// These binds are also affected by touchpad's natural-scroll, so these
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||||||
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// example binds are "inverted", since we have natural-scroll enabled for
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// touchpads by default.
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// Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; }
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||||||
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// Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; }
|
||||||
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|
||||||
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// You can refer to workspaces by index. However, keep in mind that
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||||||
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// niri is a dynamic workspace system, so these commands are kind of
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||||||
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// "best effort". Trying to refer to a workspace index bigger than
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||||||
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// the current workspace count will instead refer to the bottommost
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||||||
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// (empty) workspace.
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||||||
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//
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||||||
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// For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
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||||||
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// will all refer to the 3rd workspace.
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||||||
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Mod+1 { focus-workspace 1; }
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Mod+2 { focus-workspace 2; }
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||||||
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Mod+3 { focus-workspace 3; }
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||||||
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Mod+4 { focus-workspace 4; }
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||||||
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Mod+5 { focus-workspace 5; }
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||||||
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Mod+6 { focus-workspace 6; }
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||||||
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Mod+7 { focus-workspace 7; }
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||||||
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Mod+8 { focus-workspace 8; }
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||||||
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Mod+9 { focus-workspace 9; }
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||||||
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Mod+Ctrl+1 { move-column-to-workspace 1; }
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||||||
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Mod+Ctrl+2 { move-column-to-workspace 2; }
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||||||
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Mod+Ctrl+3 { move-column-to-workspace 3; }
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||||||
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Mod+Ctrl+4 { move-column-to-workspace 4; }
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||||||
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Mod+Ctrl+5 { move-column-to-workspace 5; }
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||||||
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Mod+Ctrl+6 { move-column-to-workspace 6; }
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||||||
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Mod+Ctrl+7 { move-column-to-workspace 7; }
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||||||
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Mod+Ctrl+8 { move-column-to-workspace 8; }
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||||||
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Mod+Ctrl+9 { move-column-to-workspace 9; }
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||||||
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||||||
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// Alternatively, there are commands to move just a single window:
|
||||||
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// Mod+Ctrl+1 { move-window-to-workspace 1; }
|
||||||
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||||||
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// Switches focus between the current and the previous workspace.
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||||||
|
// Mod+Tab { focus-workspace-previous; }
|
||||||
|
|
||||||
|
Mod+Comma { consume-window-into-column; }
|
||||||
|
Mod+Period { expel-window-from-column; }
|
||||||
|
|
||||||
|
// There are also commands that consume or expel a single window to the side.
|
||||||
|
// Mod+BracketLeft { consume-or-expel-window-left; }
|
||||||
|
// Mod+BracketRight { consume-or-expel-window-right; }
|
||||||
|
|
||||||
|
Mod+R { switch-preset-column-width; }
|
||||||
|
Mod+Shift+R { reset-window-height; }
|
||||||
|
Mod+F { maximize-column; }
|
||||||
|
Mod+Shift+F { fullscreen-window; }
|
||||||
|
Mod+C { center-column; }
|
||||||
|
|
||||||
|
// Finer width adjustments.
|
||||||
|
// This command can also:
|
||||||
|
// * set width in pixels: "1000"
|
||||||
|
// * adjust width in pixels: "-5" or "+5"
|
||||||
|
// * set width as a percentage of screen width: "25%"
|
||||||
|
// * adjust width as a percentage of screen width: "-10%" or "+10%"
|
||||||
|
// Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
|
||||||
|
// set-column-width "100" will make the column occupy 200 physical screen pixels.
|
||||||
|
Mod+Minus { set-column-width "-10%"; }
|
||||||
|
Mod+Equal { set-column-width "+10%"; }
|
||||||
|
|
||||||
|
// Finer height adjustments when in column with other windows.
|
||||||
|
Mod+Shift+Minus { set-window-height "-10%"; }
|
||||||
|
Mod+Shift+Equal { set-window-height "+10%"; }
|
||||||
|
|
||||||
|
// Actions to switch layouts.
|
||||||
|
// Note: if you uncomment these, make sure you do NOT have
|
||||||
|
// a matching layout switch hotkey configured in xkb options above.
|
||||||
|
// Having both at once on the same hotkey will break the switching,
|
||||||
|
// since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
|
||||||
|
// Mod+Space { switch-layout "next"; }
|
||||||
|
// Mod+Shift+Space { switch-layout "prev"; }
|
||||||
|
|
||||||
|
Print { screenshot; }
|
||||||
|
Ctrl+Print { screenshot-screen; }
|
||||||
|
Alt+Print { screenshot-window; }
|
||||||
|
|
||||||
|
// The quit action will show a confirmation dialog to avoid accidental exits.
|
||||||
|
Mod+Shift+E { quit; }
|
||||||
|
|
||||||
|
// Powers off the monitors. To turn them back on, do any input like
|
||||||
|
// moving the mouse or pressing any other key.
|
||||||
|
Mod+Shift+P { power-off-monitors; }
|
||||||
|
}
|
||||||
|
'';
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,8 +1 @@
|
||||||
{
|
{...}: {}
|
||||||
services.xserver.enable = true;
|
|
||||||
services.xserver.desktopManager = {
|
|
||||||
xterm.enable = false;
|
|
||||||
xfce.enable = true;
|
|
||||||
};
|
|
||||||
services.xserver.displayManager.defaultSession = "xfce";
|
|
||||||
}
|
|
||||||
|
|
Loading…
Reference in a new issue