niri base done, need to theme & make AGSbar

This commit is contained in:
valerie 2024-08-23 18:07:41 -04:00
parent 7d08648cbe
commit 4cf5cd8fc5
Signed by: valnyx
GPG key ID: CC10324DD962CB7E
5 changed files with 349 additions and 31 deletions

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@ -49,7 +49,6 @@
modules = [
inputs.disko.nixosModules.default
(import ./disko.nix {device="/dev/disk/by-id/nvme-Samsung_SSD_980_PRO_with_Heatsink_1TB_S6WSNJ0T900943T";})
inputs.niri.nixosModules.niri
./waves.nix
];
};

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@ -34,6 +34,7 @@
outputs.overlays.additions
outputs.overlays.modifications
outputs.overlays.unstable-packages
inputs.niri.overlays.niri
];
home = {
file.".ssh/id_user.pub".text = builtins.readFile ../nixos/id_user.pub;

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@ -1,16 +1,10 @@
{pkgs, ...}: {
home.packages = [
pkgs.noto-fonts
pkgs.noto-fonts-emoji
pkgs.material-design-icons
(pkgs.google-fonts.override {fonts = ["Overpass" "Nunito"];})
(pkgs.nerdfonts.override {fonts = ["NerdFontsSymbolsOnly"];})
home.packages = with pkgs; [
noto-fonts
noto-fonts-emoji
material-design-icons
cozette
(google-fonts.override {fonts = ["Overpass" "Nunito"];})
(nerdfonts.override {fonts = ["NerdFontsSymbolsOnly"];})
];
xsession.windowManager.bspwm = {
enable = true;
startupPrograms = [
"wezterm"
];
};
}

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@ -1,12 +1,343 @@
{...}: {
{
pkgs,
config,
lib,
...
}: {
home.packages = with pkgs; [
wl-clipboard
wayland-utils
libsecret
cage
gamescope
xwayland-satellite
];
programs.fuzzel.enable = true;
programs.fuzzel.settings.main.terminal = "wezterm";
services.mako = {
font = "cozette 12";
enable = true;
};
programs.niri.enable = true;
programs.niri.package = pkgs.niri-stable;
programs.niri.settings = {
input.keyboard.xkb.layout = "no";
input.keyboard.repeat-delay = 200;
input.keyboard.repeat-rate = 30;
# input.mouse.accel-speed = 1.0;
input.mouse = {
accel-speed = 0.0;
accel-profile = "flat";
};
input.touchpad = {
tap = true;
dwt = true;
click-method = "clickfinger";
natural-scroll = true;
};
prefer-no-csd = true;
layout = {
gaps = 16;
struts.left = 64;
struts.right = 64;
border.width = 4;
};
hotkey-overlay.skip-at-startup = true;
debug.wait-for-frame-completion-before-queueing = true;
window-rules = [
{
matches = [{app-id = "^org\.wezfurlong\.wezterm$";}];
default-column-width = {};
opacity = 0.95;
}
];
animations.shaders.window-resize = ''
vec4 resize_color(vec3 coords_curr_geo, vec3 size_curr_geo) {
vec3 coords_next_geo = niri_curr_geo_to_next_geo * coords_curr_geo;
vec3 coords_stretch = niri_geo_to_tex_next * coords_curr_geo;
vec3 coords_crop = niri_geo_to_tex_next * coords_next_geo;
// We can crop if the current window size is smaller than the next window
// size. One way to tell is by comparing to 1.0 the X and Y scaling
// coefficients in the current-to-next transformation matrix.
bool can_crop_by_x = niri_curr_geo_to_next_geo[0][0] <= 1.0;
bool can_crop_by_y = niri_curr_geo_to_next_geo[1][1] <= 1.0;
vec3 coords = coords_stretch;
if (can_crop_by_x)
coords.x = coords_crop.x;
if (can_crop_by_y)
coords.y = coords_crop.y;
vec4 color = texture2D(niri_tex_next, coords.st);
// However, when we crop, we also want to crop out anything outside the
// current geometry. This is because the area of the shader is unspecified
// and usually bigger than the current geometry, so if we don't fill pixels
// outside with transparency, the texture will leak out.
//
// When stretching, this is not an issue because the area outside will
// correspond to client-side decoration shadows, which are already supposed
// to be outside.
if (can_crop_by_x && (coords_curr_geo.x < 0.0 || 1.0 < coords_curr_geo.x))
color = vec4(0.0);
if (can_crop_by_y && (coords_curr_geo.y < 0.0 || 1.0 < coords_curr_geo.y))
color = vec4(0.0);
return color;
}
'';
binds = with config.lib.niri.actions; let
sh = spawn "sh" "-c";
screenshot-area-script = pkgs.writeShellScript "screenshot-area" ''
grim -o $(niri msg --json focused-output | jq -r .name) - | swayimg --config=info.mode=off --fullscreen - &
SWAYIMG=$!
niri msg action do-screen-transition -d 1200
sleep 1.2
grim -g "$(slurp)" - | wl-copy -t image/png
niri msg action do-screen-transition
kill $SWAYIMG
'';
screenshot-area = spawn "${screenshot-area-script}";
in
lib.attrsets.mergeAttrsList [
{
"Mod+T".action = spawn "wezterm";
"Mod+D".action = spawn "fuzzel";
}
];
};
programs.niri.config = ''
debug {
wait-for-frame-completion-before-queueing
}
window-rule {
match app-id=r#"^org\.wezfurlong\.wezterm$"#
default-column-width {}
}
binds {
Super+T { spawn "wezterm"; }
// Keys consist of modifiers separated by + signs, followed by an XKB key name
// in the end. To find an XKB name for a particular key, you may use a program
// like wev.
//
// "Mod" is a special modifier equal to Super when running on a TTY, and to Alt
// when running as a winit window.
//
// Most actions that you can bind here can also be invoked programmatically with
// `niri msg action do-something`.
// Mod-Shift-/, which is usually the same as Mod-?,
// shows a list of important hotkeys.
Mod+Shift+Slash { show-hotkey-overlay; }
// Suggested binds for running programs: terminal, app launcher, screen locker.
Mod+T { spawn "wezterm"; }
Mod+D { spawn "fuzzel"; }
Super+Alt+L { spawn "swaylock"; }
// You can also use a shell. Do this if you need pipes, multiple commands, etc.
// Note: the entire command goes as a single argument in the end.
// Mod+T { spawn "bash" "-c" "notify-send hello && exec alacritty"; }
// Example volume keys mappings for PipeWire & WirePlumber.
// The allow-when-locked=true property makes them work even when the session is locked.
XF86AudioRaiseVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1+"; }
XF86AudioLowerVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.1-"; }
XF86AudioMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle"; }
XF86AudioMicMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle"; }
Mod+Q { close-window; }
Mod+Left { focus-column-left; }
Mod+Down { focus-window-down; }
Mod+Up { focus-window-up; }
Mod+Right { focus-column-right; }
Mod+H { focus-column-left; }
Mod+J { focus-window-down; }
Mod+K { focus-window-up; }
Mod+L { focus-column-right; }
Mod+Ctrl+Left { move-column-left; }
Mod+Ctrl+Down { move-window-down; }
Mod+Ctrl+Up { move-window-up; }
Mod+Ctrl+Right { move-column-right; }
Mod+Ctrl+H { move-column-left; }
Mod+Ctrl+J { move-window-down; }
Mod+Ctrl+K { move-window-up; }
Mod+Ctrl+L { move-column-right; }
// Alternative commands that move across workspaces when reaching
// the first or last window in a column.
// Mod+J { focus-window-or-workspace-down; }
// Mod+K { focus-window-or-workspace-up; }
// Mod+Ctrl+J { move-window-down-or-to-workspace-down; }
// Mod+Ctrl+K { move-window-up-or-to-workspace-up; }
Mod+Home { focus-column-first; }
Mod+End { focus-column-last; }
Mod+Ctrl+Home { move-column-to-first; }
Mod+Ctrl+End { move-column-to-last; }
Mod+Shift+Left { focus-monitor-left; }
Mod+Shift+Down { focus-monitor-down; }
Mod+Shift+Up { focus-monitor-up; }
Mod+Shift+Right { focus-monitor-right; }
Mod+Shift+H { focus-monitor-left; }
Mod+Shift+J { focus-monitor-down; }
Mod+Shift+K { focus-monitor-up; }
Mod+Shift+L { focus-monitor-right; }
Mod+Shift+Ctrl+Left { move-column-to-monitor-left; }
Mod+Shift+Ctrl+Down { move-column-to-monitor-down; }
Mod+Shift+Ctrl+Up { move-column-to-monitor-up; }
Mod+Shift+Ctrl+Right { move-column-to-monitor-right; }
Mod+Shift+Ctrl+H { move-column-to-monitor-left; }
Mod+Shift+Ctrl+J { move-column-to-monitor-down; }
Mod+Shift+Ctrl+K { move-column-to-monitor-up; }
Mod+Shift+Ctrl+L { move-column-to-monitor-right; }
// Alternatively, there are commands to move just a single window:
// Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
// ...
// And you can also move a whole workspace to another monitor:
// Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; }
// ...
Mod+Page_Down { focus-workspace-down; }
Mod+Page_Up { focus-workspace-up; }
Mod+U { focus-workspace-down; }
Mod+I { focus-workspace-up; }
Mod+Ctrl+Page_Down { move-column-to-workspace-down; }
Mod+Ctrl+Page_Up { move-column-to-workspace-up; }
Mod+Ctrl+U { move-column-to-workspace-down; }
Mod+Ctrl+I { move-column-to-workspace-up; }
// Alternatively, there are commands to move just a single window:
// Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
// ...
Mod+Shift+Page_Down { move-workspace-down; }
Mod+Shift+Page_Up { move-workspace-up; }
Mod+Shift+U { move-workspace-down; }
Mod+Shift+I { move-workspace-up; }
// You can bind mouse wheel scroll ticks using the following syntax.
// These binds will change direction based on the natural-scroll setting.
//
// To avoid scrolling through workspaces really fast, you can use
// the cooldown-ms property. The bind will be rate-limited to this value.
// You can set a cooldown on any bind, but it's most useful for the wheel.
Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
Mod+Ctrl+WheelScrollUp cooldown-ms=150 { move-column-to-workspace-up; }
Mod+WheelScrollRight { focus-column-right; }
Mod+WheelScrollLeft { focus-column-left; }
Mod+Ctrl+WheelScrollRight { move-column-right; }
Mod+Ctrl+WheelScrollLeft { move-column-left; }
// Usually scrolling up and down with Shift in applications results in
// horizontal scrolling; these binds replicate that.
Mod+Shift+WheelScrollDown { focus-column-right; }
Mod+Shift+WheelScrollUp { focus-column-left; }
Mod+Ctrl+Shift+WheelScrollDown { move-column-right; }
Mod+Ctrl+Shift+WheelScrollUp { move-column-left; }
// Similarly, you can bind touchpad scroll "ticks".
// Touchpad scrolling is continuous, so for these binds it is split into
// discrete intervals.
// These binds are also affected by touchpad's natural-scroll, so these
// example binds are "inverted", since we have natural-scroll enabled for
// touchpads by default.
// Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; }
// Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; }
// You can refer to workspaces by index. However, keep in mind that
// niri is a dynamic workspace system, so these commands are kind of
// "best effort". Trying to refer to a workspace index bigger than
// the current workspace count will instead refer to the bottommost
// (empty) workspace.
//
// For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
// will all refer to the 3rd workspace.
Mod+1 { focus-workspace 1; }
Mod+2 { focus-workspace 2; }
Mod+3 { focus-workspace 3; }
Mod+4 { focus-workspace 4; }
Mod+5 { focus-workspace 5; }
Mod+6 { focus-workspace 6; }
Mod+7 { focus-workspace 7; }
Mod+8 { focus-workspace 8; }
Mod+9 { focus-workspace 9; }
Mod+Ctrl+1 { move-column-to-workspace 1; }
Mod+Ctrl+2 { move-column-to-workspace 2; }
Mod+Ctrl+3 { move-column-to-workspace 3; }
Mod+Ctrl+4 { move-column-to-workspace 4; }
Mod+Ctrl+5 { move-column-to-workspace 5; }
Mod+Ctrl+6 { move-column-to-workspace 6; }
Mod+Ctrl+7 { move-column-to-workspace 7; }
Mod+Ctrl+8 { move-column-to-workspace 8; }
Mod+Ctrl+9 { move-column-to-workspace 9; }
// Alternatively, there are commands to move just a single window:
// Mod+Ctrl+1 { move-window-to-workspace 1; }
// Switches focus between the current and the previous workspace.
// Mod+Tab { focus-workspace-previous; }
Mod+Comma { consume-window-into-column; }
Mod+Period { expel-window-from-column; }
// There are also commands that consume or expel a single window to the side.
// Mod+BracketLeft { consume-or-expel-window-left; }
// Mod+BracketRight { consume-or-expel-window-right; }
Mod+R { switch-preset-column-width; }
Mod+Shift+R { reset-window-height; }
Mod+F { maximize-column; }
Mod+Shift+F { fullscreen-window; }
Mod+C { center-column; }
// Finer width adjustments.
// This command can also:
// * set width in pixels: "1000"
// * adjust width in pixels: "-5" or "+5"
// * set width as a percentage of screen width: "25%"
// * adjust width as a percentage of screen width: "-10%" or "+10%"
// Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
// set-column-width "100" will make the column occupy 200 physical screen pixels.
Mod+Minus { set-column-width "-10%"; }
Mod+Equal { set-column-width "+10%"; }
// Finer height adjustments when in column with other windows.
Mod+Shift+Minus { set-window-height "-10%"; }
Mod+Shift+Equal { set-window-height "+10%"; }
// Actions to switch layouts.
// Note: if you uncomment these, make sure you do NOT have
// a matching layout switch hotkey configured in xkb options above.
// Having both at once on the same hotkey will break the switching,
// since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
// Mod+Space { switch-layout "next"; }
// Mod+Shift+Space { switch-layout "prev"; }
Print { screenshot; }
Ctrl+Print { screenshot-screen; }
Alt+Print { screenshot-window; }
// The quit action will show a confirmation dialog to avoid accidental exits.
Mod+Shift+E { quit; }
// Powers off the monitors. To turn them back on, do any input like
// moving the mouse or pressing any other key.
Mod+Shift+P { power-off-monitors; }
}
'';
}

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@ -1,8 +1 @@
{
services.xserver.enable = true;
services.xserver.desktopManager = {
xterm.enable = false;
xfce.enable = true;
};
services.xserver.displayManager.defaultSession = "xfce";
}
{...}: {}